While you are searching your deck, you may pay R or B and reveal this card from your deck. If you do, remove this card from the game with a fallen counter on it.
[Enter] -> Choose one, if there are ten or more fallen counters on this card, you may choose both instead - Your opponent banishes a resonator. Repeat this process until the combined total cost of resonators banished this way is equal to or greater than the number of fallen counters on this card; or put any number of resonators whose combined total cost is equal to or less than the number of fallen counters on this card from your graveyard into the field.
As long as this card is in your removed area with one or more fallen counters on it, it gains "Whenever an effect you control or a cost causes you to lose life ? If this card is in your removed area, put a fallen counter on it." and "You may play this card from your removed area. If you do, it enters the field with X fallen counters, where X is equal to the number of fallen counters that were on it while in your removed area.".
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '