As you play this card, target a J/resonator you control. If that J/resonator is still a legal target, put this card into the field added to the chosen target, otherwise put it into its owner's graveyard.
Added J/resonator gains [+X00/0] and "Whenever this card attacks >>> If it has"War", you may search your magic stone deck for a card named "Magic Stone of War" and put it into the field. If you do, shuffle your magic stone deck.", where X is eight.
When this card is put into your graveyard from the field >>> Lose Y life, where Y is 1000. This card becomes a sub-ruler, then put it from your graveyard into your ruler area as a sub-ruler.
This card gains "[Rest]: Target J/resonator or another Armament sub-ruler you control deals Z00 damage to target player or J/resonator, where Z is one." as long as it is in your ruler area.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '