At the beginning of the game >>> You gain 1000 life.
[Rest]:Target non-token resonator you control gains [Protect] until end of game. (As a J/resonator your opponent controls attacks, you may rest this card. If you do, this card becomes the attacked object of this battle.)
[Solo Mode] Non-token resonators you control gain [Protect] until end of game as they enter the field.
[Judgment] UB, stack an entity you control named "Green Jade Amulet of Jhrelth" face up below this card.
J-ruler
[Limit] (5) (As this card enters the field, put 5 limit counters on it. Whenever this card attacks or blocks >>> Remove a limit counter from it.) [Bloodlust] [Pierce] [Bane]
Your opponent must attack this card if able.
If there are no limit counters on this card, you lose the game.
This card can attack up to two times during your main phase.
Whenever damage is dealt to this card >>> Remove a limit counter from it.
Whenever this card attacks >>> Recover it. Search your deck for a card with "Thir'ahmh" in its name and put it into the field, then shuffle your deck. This ability triggers only once per turn.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '