You cannot have non-darkness cards in your deck.
Calling a magic stone does not cause this card to rest.
At the beginning of each player's tum >>> Put a Phobia addition that doesn't share a name with entities you control from your hand into the field rested. If you do and you aren't the turn player, draw a card.
[Rest]:Target player gains control of up to two Phobia additions you control that don't share a name with Phobia additions the chosen player controls.
[Judgment] BBBBBB. You pay B less to play this judgment process for each Phobia addition your opponent controls with different names.
Viola, Obsidian Golem
[Terrifying] (Resonators your opponent controls with ATK less than the ATK of this card or with total cost 1 or less cannot block this card.) [Pierce] [Eternal]
You gain [Barrier] (Addition).
[Enter] Put the top card of your magic stone deck into the field. Search your deck or hand for a Phobia addition and put it into the field under target player's control. If you searched your deck, shuffle it.
God's Art "Memento Mori" BB: If target player controls seven Phobia entities with different names, they lose the game.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '