[Judgement] 0.
0: Choose one. Play this ability only once per turn -
Target resonator gains [+200/+200] until end of turn. Put a magic counter on this card;
or draw a card, put a card from your hand on the bottom of your main deck. Put a magic counter on this card;
or recover target resonator at the end of turn. Put a magic counter on this card.
Refrain, Child of Convergence (J-ruler)
0: Put this card into your ruler area, as a ruler. Play this ability only during your opponent's turn.
T, remove two magic counters from this card: Return target resonator to its owners' hand.
T, remove X magic counters from this card: Cancel target normal spell your opponent controls with total cost X.
T, remove four magic counters from this card: Search your main deck for a card and put it into your hand. Then shuffle your main deck.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '