[Quickcast] [Mythic]
Play this card or its abilities only if you control a J/ruler named "Brandhardt, Blazing Stern".
[Enter] Draw two cards, then discard a card. Produce R. Spend this will only to play activate abilities of J/resonators you control.
[Seal] (X), where X is six minus the number of Blazing Skills in your graveyard. (This card gains the following text as long as you control X or more magic stones, where X is six minus the number of Blazing Skills in your graveyard.)
[Rest]: You may contract this card with "Brandhardt, Blazing Stern". Play this ability only during your turn.
Brandhardt, Blazing Stern
[Swiftness] [First Strike]
Whenever you play a Blazing Skill spell >>> This card deals 400 damage to target player or J/resonator.
R: Target Blazing Skill in your graveyard gains [Remnant] until end of turn.
Play this ability only during your turn and only once per turn.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '